My goal is to build a career in
Data Analytics
or as a
Software Engineer,
while continuing to strengthen my skills in computer science,
mathematics, and data science.
Long term, I hope to become a
Quantitative Researcher
or pursue another career in
quantitative finance.
I’m especially interested in data analysis, forecasting,
predictive modeling, and using programming and mathematics
to solve complex problems.
I’ve worked on projects ranging from
web and mobile development
to game development,
and I’m continuing to expand my experience with data and
forecasting. I plan to keep building projects, gaining
real-world experience, and developing the skills needed
to achieve my goals.
/my technical skills & programs/
JavaScript
TypeScript
Python
Java
Html5
CSS3
Luau
JavaScript
TypeScript
Python
Java
Html5
CSS3
Luau
/my work experience & any cool projects completed/
Commit Message Warning:
Added a warning if commit message
went against push rules
Clean Infrastructure:
Moved the auth providers, cleaned up the remote connection,
and removed the "configure a remote connection" command
Spent 40 hours a week for 10 weeks as a Software Engineer Intern over the summer in 2024.
Visit
Development:
Used previous knowledge to learn to build a portfolio website
About it:
Displays who I am, what I've done and any other relevant information about me
Developed portfolio while learning how HTML, CSS, and JavaScript work together as a Senior at Phillip O Berry in 2025.
Visit
PlanIt!
Development:
Worked in a DUO for
an android app project. Made for a Ready, Set, App!
competition.
Development:
Allowed students to plan homework
by creating tasks that remind the user based on
priority. PlanIt! is a
homework scheduler for students.
Development:
Most popular game development project. Worked in
Luau,
used Pixlr e and
Blender for 3D models and thumbnails.
Analyzed graphs and studied patterns
when advertising to target audience.
About it:
Infection Tag game that has a round-based system and
crates for abilities and character customization.
Development:
Personal favorite in gmae development.
Completed in less than a month for a
christmas horror project in
December of 2024.
About it:
Horror game inspired by FNAF.
Complete mini story game that consists of surviving for 3 minutes.
SOMEWHAT BUGGY
Development:
Second favorite, almost completed game development project in 2023. Worked in
Luau,
based on the popular game, FNAF.
Built my solo development skills when developing.
About it:
FNAF, horror fan game where you
keep the animatronics away from your office while you survive until
6AM.